Xióng Fēngbào

Human Monk(ey)

Description:

Name: Xióng Fēngbào
Race: Human
Class: Monk
Level: 7
XP: 23,135/34K

STR: 13 (+ 1)
DEX: 18 (+ 4)
CON: 13 (+ 1)
INT: 8 (- 1)
WIS: 14 (+ 2)
CHA: 11 (0)

HP: 56/56
AC: 19
Proficiency: + 3

Passive Insight: 12
Passive Perception: 12

SAVES:
STR + 4
DEX + 7
CON+1
INT -1
WIS +2
CHA +0

Attacks
Unarmed
+ 8; 1d6 + 4

Sling
+ 7; 1d4+4; 30/120

Magic Weapons
Frost Wraps +1
+1to attack & damage, 1d6 cold damage, works on Sun Soul attacks

Quarterstaff of Alertness
While attuned to this quarterstaff, you cannot be surprised, act during surprise rounds, and have advantage on all initiative checks.

PROFICIENCIES

Skills
Acrobatics + 5
Animal Handling + 4
Athletics + 3
Stealth + 5
Survival + 4

Tools
Glassblower’s Tools

Weapons & Armor
Simple
Shortsword

FEATS AND ABILITIES:

Mage Slayer:

  • When a creature within 5 feet of you casts a spell, you can use your reaction to make a melee weapon attack against that creature.
  • When you damage a creature that is concentrating on a spell, that creature has disadvantage on the saving throw it makes to maintain its concentration.
  • You have advantage on saving throws against spells cast by creatures within 5 feet of you.

Unarmored Defense: While you are wearing no armor and not wielding a shield, your AC equals 10 + DEX mod + WIS mod.

Martial Arts:

  • You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.
  • You can roll an improved die in place of the normal damage of your unarmed strike or monk weapon. (Currently: 1d6)
  • When you use the Attack action with an unarmed strike or a monk weapon on your turn, you can make one unarmed strike as a bonus action.

Flurry of Blows(1Ki)
*When you attack you canmake 2 unarmed attacks as a Bonus action.

Patient Defense(1KI)
*May take the Dodge action as a Bonus action

Step of the Wild(1Ki)
*May dash or disengage as a Bonus action; jump distance is doubled for the turn.

Open Hand Technique
*When youhit with a flurry attack you may:
*Knock target prone(DEX save)
*Shove target upto 15’ (STR save)
*Remove targets reaction for the round

Deflect Missiles(0-1Ki)
*When shot by projectile, you may use your reaction to reduce damage by 1d10 + DEX mod + monk lvl (current +6) if reduced to 0,you catch the projectile.
*You may spend 1 Ki to immediately make a ranged attack to throw it back.

Open Palm Deflection (1 Ki)
*As a reaction to an attack that would succeed, you may spend 1 ki to increase your AC by +3 until the beginning of your next turn.

EQUIPMENT:

Cash: 56pp 1390gp 4006sp 639cp

Carry Weight: 46.5/195

Weapons
Sling (see above)

Ammo
Ball Bearings (Sling) x1000

Gear
Robes x2
Martial Arts studybook
Incense stick x5
Tent
Bedroll
Backpack
Fishing Tackle
TInderbox
Cloak +2
Ring of Grapple +2
Belt Pouch
Well Made Quarterstaff@
Goggles of Night
Amulet of Health@
Bracers of Armor +2 AC@
Frost Wraps +1@

Bio:

Xióng Fēngbào

In the Gods' Wake youloses