In the Gods' Wake
High Elf Paladin
Name: Tagen Nèvèr
Race: High (Moon) Elf
Class: Paladin: Oath of the Ancients
STR: 19 (+ 4)
CON: 14 (+ 2)
CHA: 14 (+ 2)
HP: 71 (3d10 + 6)
Proficiency: + 3
Passive Insight: 10
Passive Perception: 12
STR + 4
DEX + 0
CON + 2
INT + 0
WIS + 3
CHA + 5
Sword of Life Stealing
+ 8; 1d8+8 Slashing
Athletics + 7
Deception + 2
Intimidation + 5
Perception + 3
Performance + 2
Persuasion + 5
Religion + 3
Military (Int) + 3
Weapons & Armor
All armor & shields
Divine Sense (Action): 3/LR. Know the location of any celestial, fiend, or undead that is within 60ft and not behind total cover; you know their type, but not their identity. You can also sense places and objects that have been consecrated/desecrated.
Lay on Hands (Action): You have 40 (PAL LV x 5) points that you can spend to restore HP (1:1) or cure a disease (costs 5 points) from a target you can touch.
Fighting Style: Defense: You have + 1 AC when wearing armor.
Divine Smite: You may spend paladin spell slots to deal extra radiant damage on a melee attack. Damage is 2d8 for a 1st-level slot, + 1d8 for every level above that.
Divine Health: You are immune to disease.
Extra Attack: I can attack twice if I take the attack action on my turn.
Aura of Protection: Whenever a friendly creature is within 10 ft of me(18th lvl increases to 30) and they need to make a saving throw they gain a bonus to the roll of my charisma modifier +2.
Aura of Warding: Friendly creatures 10 ft away and I gain resistance to damage from spells.
Cash: 00PP 07GP 09SP 31CP
Carry Weight: (CURRENT/TOTAL) (THIS MATTERS THIS TIME)
Longsword 1d8+8, Sword of Life Stealing; If I roll a natural 20, target takes an additional 10 pts of necrotic dam, and I gain 10 temporary hp, as long as it is NOT a construct or undead.
Crossbow, Light 1 Range: (80/320)
Javelin of Lighting 1d6 Range: (30/120) When thrown and command word spoken, javelin turns to bolt of lighting, 5ft wide and extends out 120ft in a line. Each creature in its path, excluding me, must make a DC 13 Dex sav/throw. If creatures are successful then they take half damage of 4d6. Target Creature also takes damage from javelin if hit.
Ammo 5 bolts
Fullplate, Dark Emerald with prayers in eleven along seems. AC 18
Shield +1, Green Dragonscale encrusted, Gives ne resistance to Acid AC +3
Holy Symbol (OWS Crest)
Trinket: Pipe that magically blows bubbles
Potion of Healing (1)
Scroll of Revivify X3 (PH pg 272)
Scroll of Blur X3 (PH pg 219)
Potion of Superior Healing X2 (8d4+8)
Scroll of Create Food and Water X2 (PH pg 229)
Holly Water X2
Potion of Climbing X1: For 1 hour climb at combat speed and adv. on strength checks to climb.
Potion of Enhance Strength “Bull’s Strength,” (PH pg 237)
Scroll of Moonbeam (PH pg 261)
Cantrips Known #
True Strike (RACE)
Spells Known CHA mod + 1/2 Paladin Lv (Currently 6)
Ensnaring Strike (OATH) PH pg 237
Speak with Animals (OATH) PH pg 277
Misty Step (OATH) PH pg 260
Moonbeam (OATH) PH pg 261
LVL 1 @ 4
LVL 2 @ 3
Currently Prepared Spells
Shield of Faith (PH pg 275)